6-Psychology-Cognition-Emotion

emotion

People can have anger, contempt, disgust, fear, happiness, sadness, and surprise {emotion}|. Derived emotions are affection, annoyance, anxiety, awe, despair, ecstasy, embarrassment, forgiveness, guilt, hate, hope, humility, jealousy, joy, love, mercy, pride, rapture, regret, remorse, repentance, revenge, reverence, rue, shame, satisfaction, and sulkiness. Social animals can have shame and submissiveness.

types

The fundamental genetic emotions are anger, fear, surprise, disgust, sadness, contempt, and happiness [Damasio, 1999] [Dolan, 2002] [LeDoux, 1996] [Damasio, 1994] [Damasio, 2000] [Damasio, 2003].

Emotions are affection/eros/love, anger/hate, anxiety/fear, disgust, happiness, hunger, joy/elation, sadness, sexual desire, shame/guilt, surprise, and thirst. Higher emotions combine lower emotions: affection, anxiety, awe, contentment, despair, disgust, embarrassment, excuse, forgiveness, guilt, hope, humility, icy calm, ironic detachment, jealousy, mercy, pride, rapture, regret, remorse, repentance, revenge, rue, satisfaction, and shame.

Mental states compound emotions: ambition, belief, curiosity, humor, hypnosis, idea, imagination, insight, recognition, recall, stupor, and will.

cognition

Emotions are cognitive and can involve judgments. People can have a wide range of emotional responses to the same situation. People can hide emotions.

requirements

Emotion does not require sensation, does not require perception, and does not require awareness. People do not necessarily know the emotion they actually have.

properties

Human emotions are compound and complex sensations, have qualitative feel, and have facial muscle movements.

properties: intensity

Emotions stimulated by body or spontaneous emotions caused by signals from cerebral cortex have same intensity.

properties: timing

Emotions can be current, dispositional, or long-term.

properties: will

Emotions can be voluntary.

causes

Rewards and punishments cause emotions.

causes: visceral changes

Visceral changes do not account for emotions. Emotional behavior happens even with cut viscera-to-central-nervous-system nerves. Emotional behavior does not always happen when viscera respond to stimulation. Different emotions cause similar visceral changes. People cannot localize or differentiate changes to viscera. Emotional experience is relatively fast, but visceral autonomic nervous system responses are relatively slow.

effects

Emotions can cause fast autonomic responses, motivate action, make intimate bonds between individuals, affect memorization, and affect recall.

factors: behavior

Behavior types affect emotions.

factors: context

Context affects emotions.

factors: expectation

Emotions can relate to expectations. People can imagine emotion that they will feel in future situation, such as embarrassment, regret, or fear. People can become aroused and attentive just before situation. People can be happy that they anticipated situation correctly or unhappy that they anticipated situation incorrectly. People can react quickly to situation. People can react after deliberation about past situation.

People form impressions of each other by applying previously established expectancies.

factors: facial expression

In all cultures, the same facial expressions accompany the same major emotions. Facial expressions for different emotions are often similar.

Facial expressions used in emotions arose from other functions. For example, muscles surrounding eyes contract to protect eyes from increased blood pressure or from assailant's blow.

Repeated emotions, moods, and behaviors repeat facial muscle contractions and modify face bulges, lines, and wrinkles. People can determine emotions, moods, and character from facial expressions and features [Darwin, 1872].

factors: gender

Emotions have equal frequencies in men and women.

factors: color

Color can express emotions such as happiness, worry, sadness, fright, and anger. The same colors express same emotions over human history and among different cultures.

biology

Amygdala and/or hypothalamus stimulation can trigger emotions. Emotions do not require body stimulation or cerebral-cortex signals.

biology: animals

All mammals have emotions.

biology: baby

Babies show joy, anger, annoyance, and sulkiness, but brain regions for emotion have little activity.

comparison: drives

Emotions do not include hunger, thirst, or sexual desire, because they are biological drives.

comparison: feeling

People can have emotion without feeling.

affect in emotion

Feeling emotion {affect, emotion} can lead to action.

anxiety

Chronic fear or apprehension {anxiety}, without stimulus, can cause physiological discomfort.

guilt

People have feelings that they were, are, or will be at fault. Guilt is anxiety.

shame

People feel shame when they believe that others know their guilt.

types

Anxiety can be transitory {state anxiety} or long lasting {trait anxiety}.

causes

Traumatic, dangerous, unexpected, or embarrassing thoughts, events, or impulses, especially if they associate with pain or punishment, trigger anxiety. Worry or fear of something in the future can cause mental distress. Pain, severe punishment, frequent mood changes, guilty feelings, and inability to adapt can cause anxiety.

Anxiety can result from stimulus-punishment pair, such as sexual stimuli and aggression.

When mothers bear siblings, or people receive continual reproval, anticipating losing parent affection and nurturance can cause anxiety.

Unexpected people and events in familiar situations can cause anxiety.

Guilty feelings can be because one's thoughts and actions differ from high standards set by self or others.

effects

Anxious people can have rapid pulse, strong heartbeat, perspiration, trembling, throat and mouth dryness, and empty feelings in stomach.

effects: avoidance

Anxiety is an avoidance goal or drive, and danger signal arouses it. Behavior that reduces anxiety has reinforcement, so one response is to avoid signal.

factors: age

Anxiety can begin at age two or three.

factors: learning

People can learn anxiety arousal.

contrastive valence

Contrasting emotion preceding emotion makes second emotion stronger {contrastive valence}.

death

Dying {death, psychology} adds fear, tension, and other emotions to life. Death makes one think of legacy. Death can be an escape. Death establishes deadline for activity.

feelings: dying

Dying people hope doctors or god will save them. They want to live. They want to know all about their case. They often talk about their philosophy.

People can face death by denial. People can face death by mastery behavior.

feelings: fear

People can fear death by imagining it or by fearing loss.

feelings: after death

After death, family is either angry or in despair. Mourners can be angry with dead person for leaving them. They can punish themselves, because they wished for person's death or feel that they caused death. They can want to elicit pity. They can need to talk, to free their emotions.

feelings: mission

People can give dying person mission.

feelings: problems

Financial problems, feelings of being a burden, loneliness, fear of pain, fear of dying, and fear for ability of loved ones to be able to adapt, all make dying harder.

feelings: reaction stages

If family member will soon die, family members go through same stages that typically happen during all life's changes: shock, denial, search for meaning, comfort, and hope.

The first stage in facing one's death is shock. Then comes denial and isolation. Partial acceptance follows. Anger can try to force another person to treat dying person as still a human being. People can project anger randomly. Bargaining is a brief attempt to offer good behavior to God to get favor. Bargaining can relate to guilt. Loss of body control, job, wealth, or ability to care for children can cause depression. Depression causes shortened sleep. Instead of depression, people can prepare for death, express and share sorrow, have long sleeping periods, and be silent. Then acceptance has tiredness, weakness, need for sleep, no feelings, no interests, desire to be left alone, and no talking.

factors: children's feelings

For ages up to three years old, death is like separation or like body mutilation. From three to five years old, death is like temporarily going away. From five to nine years old, death is person coming to take them away. After nine years old, death is biological death.

factors: custom

Customs can allow dying people to accept death. Customs can help people to share guilt or spread guilt over time.

factors: society

Death is more isolated, avoided, or ignored now than before. People have more fear of death, which relates to society violence level. Fewer people believe in life after death now. Suffering has no meaning now, so there is no reason to die or suffer.

emotionality

Personality dimension is emotional reactivity {emotionality}, which varies from low to high.

feelings

All mammals have emotion cognitions {feelings}|.

impression

People's general feeling about newly met people {impression}| depends on cold or warm personality or other basic trait. People recognize people quickly, using minimum evidence.

mood in emotion

Non-specific mental feelings {mood, emotion}| include contentment, depression, mania, happiness, and calm. People can have tense-energy for flight-or-fight response, tense-tiredness for frustration or depression, calm-energy for euphoria, or calm tiredness for satisfaction [Thayer].

requirements

Mood does not require sensation or perception.

biology: animals

All mammals have moods.

biology: chemicals

Corticosteroid, adrenalin, and glucose concentrations in blood cause mood. High corticosteroid makes more tension. High adrenalin and glucose make more energy.

threat

People can experience threats {threat} of bodily harm and react to that experience with heightened awareness and aggression. War and crime use threats.

properties: threshold

The consciousness threshold for threatening words or pictures can be significantly higher or lower than that for neutral ones.

causes: dominance hierarchy

Dominance hierarchy causes hostility to strangers, maintains peace in society, decreases new behaviors, and causes threats from younger males toward older males.

effects: aggression

Threat can cause aggression. Frustrations and threats can cause wishes for harm or actual harm to others.

effects: response

In response to threat, people can fight or flee.

biology: escape

Voluntary escape behaviors use small efferent fibers in spinal cord with long latencies and variable responses, which react to visual, tactile, and vibratory threats.

biology: sympathetic nervous system

Sympathetic nervous system nerves contribute to threat and aggression behaviors.

factors: games

Games involve threats to plans and goals [Chernoff and Moses, 1959].

factors: negotiations

Negotiations often involve coercive threats.

factors: posture

Threat postures can elaborate into symbols.

factors: schizophrenia

Schizophrenics can hear voices threatening to kill them.

factors: symbol

Raised fist or skull and dagger is for threat.

theories: dreaming

Perhaps, dreams are rehearsals or practice against threats {threat simulation theory, dreaming}.

6-Psychology-Cognition-Emotion-Theories

bodily upset theory

Emotions can be body changes {bodily upset theory}.

emotivism in cognition

Emotions can cause cognitions {emotivism, cognition}.

feeling theory

Emotions can be sensations {feeling theory}.

6-Psychology-Cognition-Emotion-Kinds

bonding and attachment

Innate behaviors triggered by another individual, or several individuals in preference order, lead to affection bonds {attachment behavior} {bonding}|.

biology

The young of all mammals have attachment. In humans, attachment behavior develops during the first nine months and can happen until end of third year. Children typically have special relation to adult, which is an innate response to stimulation by adult. Different emotions accompany attachment beginning, maintenance, disruption, and renewal.

Children develop schema for adult face at 3 to 4 months old. Later, face and feelings generalize to other people, who can then receive affection.

properties

Attachment causes pleasant feelings.

properties: care

Behavior goal is to receive care from others. Care-giving behavior from one person terminates attachment behavior in other person.

properties: location

If children know attached-person location, children do not show attachment behavior and explore environment instead.

properties: time

Attachments last many years.

causes

Connections between individuals develop because people reduce basic drives by such connections. Strangeness, hunger, fatigue, and anything frightening can activate attachment process.

purposes

Attachment protects young from predators and allows safe environment exploration.

factors

Learning to distinguish familiar from strange is main factor in attachment development. Conversation, rewards, and punishments have small importance.

factors: contact

Attachment behavior typically is between child and parent interacting in close physical contact, in supportive and comforting environment.

courage

Continuing behavior despite fear requires courage {courage}|. Courage can be recklessness or stubbornness if activity has little value. People can learn to control subjective fear or achieve a fearlessness state. Preparing people to do dangerous jobs requires practice in actual tasks.

fear

Apprehension {fear}| has associated physiological changes and/or behavior to avoid or escape specific and real danger in outside world.

biology

Fears can be innate.

causes

Traumatic stimulation, repeated subtraumatic situations {sensitization, fear}, direct or indirect fear-behavior observation, and fear-provoking information can cause fear. Fear ends after removing or avoiding stimulus.

therapy

Therapy can reduce fear directly, as in behavior therapy. Therapy can reduce fear by modifying causes, as in psychoanalysis. Therapy can reduce fear by desensitizing, flooding, or modeling.

grief

After death, divorce, or crime, people experience feelings of loss {grief}|.

causes

Separation causes search for loved person or object. Grief is search frustration. Grief is over lost thing itself, not about symbolic significance.

factors: guilt

Grief does not associate with guilt.

stages

People go through stages when recovering from loss, death, or divorce. Stages are denial of loss, anger at God or other people, despair at low hope or bad life, and acceptance of fate and of consequences.

expression

People that do not express feelings can suffer delayed or distorted grief. Religious ceremonies about death allow expressions of sorrow, in all cultures.

happiness

Happiness {happiness}| strongly correlates with income and wealth.

causes

People can attain happiness in three ways.

One is to help other people. This gives satisfaction that world is becoming better. It also provides warm human contact. It makes the helper feel good.

Another is to do something creative. This can involve arts, such as music, painting, sculpture, and writing, but it can also be making new software, products, and inventions. Creative work keeps mind and hands busy at productive and constructive tasks. It also allows one new imagination and delight. It can also provide insights into nature and people.

The third is to love and have love. This means deep mutually shared love based on strong emotion and cognition. However, everyone knows it is also exciting and fun to meet someone new, have crescendo of sexual and warm feelings, and fall in love.

needs

Perhaps, these factors also meet human needs. Humans need another's touch, in hugs and embraces. They need to have freedom and telling stories, to experience the creative. They need to have meaning in their lives, which translates into how they deal with other people.

horror as emotion

Something disgusting and negative, such as mutilated bodies, can cause a feeling {horror, emotion}|.

joy

Fun {joy}| can depend on exploration and self-stimulation.

love

Sexual attraction, flirtation, and companionship {love}| are common love types in all societies. Obsession, self-sacrifice, and convenience are rare in all societies.

love

Strong sexual and aesthetic attraction involves one person, high intimacy, feeling of merging, need to know all about other person, and need to serve. Love is sexual attraction, affection, friendship, and desire for beauty in another, sometimes with power and control.

flirting

Flirtation or play involves several people, low dependence, low strength, and no attachment.

friendship

Friendship or companionship involves stable relationship, low passion, and emphasis on home and children.

obsession

Obsession involves jealousy, possessiveness, despair, and ecstasy.

devotion

Self-sacrificing devotion involves patience, low jealousy, love, caring, and no need for return of love.

compatibility

Compatibility and convenience involve rules based on mutual interests and needs.

panic

People can have uncontrollable fear {panic}| in response to repetitive or imminent danger.

stress as emotion

People often feel rushed, harassed, or overwhelmed by demands {stress, emotion}|. Environment often blocks people's will.

causes

Noise, smell, monotonous work, excessive information flow, or interpersonal conflict can cause stress.

effects: illness

Stress can cause myocardial infarction, high blood pressure, gastro-intestinal disorders, asthma, and migraine.

effects: escape

Stress can cause escape from situation.

effects: aggression

Stress can cause aggression.

effects: apathy

Stress can cause state with little emotion, listlessness, preoccupation with self, and detachment from environment.

effects: regression

Stress can cause regression to earlier life stages.

effects: fixation

Stress can initiate old, stereotyped response to new stimulus, such as obsessive or compulsive actions.

effects: withdrawal

Stress can lower one's aspirations, cause escape to fantasy, or result in not thinking about or acting on situations.

effects: projection

Stress can cause illogical action, attributed to another's orders.

effects: denial

Stress can cause denial of, or minimization of, stress.

effects: suppression

Stress can cause people to forget the problem, to try to be calm, or to reassure themselves.

effects: biology

In response to stress, sympathetic nervous system and adrenal medulla secrete adrenaline and noradrenaline, and pituitary and adrenal glands secrete cortisol.

factors

Stress increases with fear, dependency, and weakness.

factors: age

People learn some stress responses as early as infancy.

factors: arousal

Both low and excess stimulation affect arousal.

suffering as emotion

People can have thwarted desires, intentions, hopes, plans, and projects {suffering, emotion}|. There are degrees of suffering. Mind is necessary to have suffering, because suffering depends on expectations and desires. Ability to reason and ability to suffer differ but relate. Animals that are smart enough to suffer include horse, dog, apes, elephants, and dolphins, because they can do something about conditions that make them suffer.

terror

People can have specific fear that evil events or actions are going to happen {terror}|. Terror relates to trembling.

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Date Modified: 2022.0225