generalized theory of evolution

Evolution has general requirements {generalized theory of evolution}.

variation

Evolution requires objects with properties, such as size or color, with different values. Evolution requires mechanisms to switch among property values and/or mechanisms that can make new values or new properties.

reproduction

Evolution requires objects to have mechanisms that produce new objects with similar property values. Reproductive mechanisms typically use templates that carry coded information about object properties. Reproductive mechanisms do not copy perfectly but allow unit changes, such as mutations.

competition

Objects and reproductive mechanisms require resources. Object reproductions produce more objects than environment resources can support.

species

Systems can have only one object type or can have multiple objects, object groups, and/or hierarchies.

environment

Random events from inside or outside objects can affect objects, to cause new properties and values or affect reproduction.

evolution

Selective systems with variations among reproducing individuals who can pass on traits always evolve.

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Date Modified: 2022.0224